Tags Posts tagged with "Xbox One"

Xbox One

Weakest release week ever! Boooo!

But I would suggest you get OlliOlli if nothing else (given you have a PS Vita).

 

NO NEW RELEASES

 

Lucifer Ring (PSone Import/PSN)

OlliOlli (PS Vita/PSN)

 

Dead Rising 3 – Operation Broken Eagle (DLC)

 

Insurgency (PC/Steam)

Kickbeat Steam Edition (PC/Steam)

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Yep, it’s a slow news day so we’re reporting on rumors. After infamous NeoGAF “leaker” crazy buttocks on a train (sic) rightfully got chastised for missing the mark on his PlayStation 4 launch prediction, the alleged Microsoft employee broke his silence today, revealing a few new avenues that Microsoft is pursuing with the Xbox One, including a potential program for reselling digital games, which would change the tide for consumers and cut out retail outlets such as GameStop of a lucrative source of income. As always, we’re marking these tips as hard rumors.

Here’s a rough translation of the poster’s usual cryptic text. What do you guys think? Leaks, or more speculative guesses disguised as such?

Back home now. Yay >_<

Apologies for the late October no show for the PS4. I heard it was that, but Sony is not my strong suit. It happens. Call 1800BUTOCXS for a refund of your money. ;)

Seriously, I am sorry though.

Xbox One November 8th hahaha no. Saw the Kotaku article, then retraction. That’s ok. I could have told them November 8th was a pipe dream. I know MS Better than SCEA haha.

  • Xbox One CS Representitives are being called in for November 15th
  • These are contractual reps, not ones that actually work for MS.
  • New CS software implemented for November 15th with support for the Xbox One
  • Called “Assisted Support Desktop”
  • Anti-phishing stuff to make it hard for scammers to call in about account info that isn’t theirs. If the customer doesn’t have an e-mail or a phone number to associate with the account, xbone reps will have to tell the caller to eff off.
  • I wish I had access to Sony CS 3 weeks ago.

Do you want to sell your digital games? OH NO I ONLY REPORT BAD NEWS FOR XBONE!

     For the following questions please assume that Microsoft Xbox One will offer a digital marketplace where you can purchase and sell digital video games.

New digital marketplace where you can purchase and sell digital video games:

  • This will be available through the systems’ premium subscription service (such as Xbox Live Gold/Playstation Plus)
  • You will have the ability to purchase and sell pre-owned digital video games.
  • You will have the ability to sell back/trade in your versions of digital games you have purchased.
  • You will have the ability to buy pre-owned digital versions of games through the online marketplace.
  • You will have a variety of prices and features available to purchase for pre-owned digital versions of games.
  • All transactions will take place via digital downloads/transfers within your next generation gaming system’s digital store.
  • New full game digital downloads will still be available, as will physical (disc) versions sold at retail stores/websites.
  • Pre-owned disc versions of games will be able to be played on the next generation gaming system for free.
  • There will be a marketplace service fee charged to the seller when they sell a digital version of a game.

And from a follow-up post:

To clarify, because some folks are reading it incorrectly and god forbid I post and enjoy Germany only to be yelled at by top internet men about getting things wrong.

Anyway

Digital resale is collating survey information! Not set in stone, but a direction to look at? Xbox One doing a good thing? It’s Impossible!

Okay, see you in 2014

Our search for scraps about the upcoming next-gen consoles takes us to beautiful Cologne, Germany where Gamescom—Europe’s largest videogame trade show—just kicked off, with two huge press briefers from both Microsoft and Sony. Here are some of the highlights in palatable, bullet-pointed chunks:

  • Microsoft had first dibs on the conference floor, so they came out strong out the gates by announcing a few neat-o exclusives: Peggle 2 being the biggest timed exclusive (why, Microsoft — I wanted to have this on my iPad like, yesterday), Fable Legends (fool me once…), a new game by Minecraft’s Mojang called Cobalt, and Ubisoft’s fairly interesting Kinect brawler called Fighter Within.
  • Speaking of which, Microsoft’s Xbox One launch lineup appears to be fairly stacked:
    • Assassin’s Creed IV Black Flag (Ubisoft, Ubisoft)
    • Battlefield 4 (DICE, Electronic Arts)
    • Call of Duty: Ghosts (Infinity Ward, Activision)
    • Crimson Dragon (Grounding/Land Ho!, Microsoft Studios)
    • Dead Rising 3 (Capcom Vancouver, Microsoft)
    • FIFA 14 (EA Sports, Electronic Arts)
    • Fighter Within (AMA Ltd., Ubisoft)
    • Forza Motorsport 5 (Turn 10 Studios, Microsoft Studios)
    • Just Dance 2014 (Ubisoft Paris, Ubisoft)
    • Killer Instinct (Double Helix, Microsoft Studios)
    • LEGO Marvel Super Heroes (TT Games, Warner Bros. Interactive)
    • Lococycle (Twisted Pixel, Microsoft Studios)
    • Madden NFL 25 (EA Sports, Electronic Arts)
    • NBA 2K14 (Visual Concepts, 2K Sports)
    • NBA LIVE 14 (EA Sports, Electronic Arts)
    • Need for Speed: Rivals (Ghost Games, Electronic Arts)
    • Peggle 2 (Popcap, Electronic Arts)
    • Powerstar Golf (Zoe Mode, Microsoft Studios)
    • Ryse: Son of Rome (Crytek, Microsoft Studios)
    • Skylanders: Swap Force (Vicarious Visions, Activision)
    • Watch Dogs (Ubisoft Montreal, Ubisoft)
    • Zoo Tycoon (Frontier Developments Ltd., Microsoft Studios)
    • Zumba Fitness: World Party (Zoë Mode, Majesco)
  • After completely alienating indie developers during the tail end of the Xbox 360’s lifespan, MS is attempting to woo them back with their new self-publishing program, which nets independent developers two free devkits with full access to the Xbox One’s SDK… The best part? No fees (heads up, IGDA Manila).
  • Europe has been a traditionally pro-Sony battleground, so Microsoft’s interesting decision to pack FIFA ’14 in with every Xbox One should turn more than a few heads in that region.
  • And in Sonytown, as we’ve mentioned earlier on our Facebook page, the magic launch date for the PlayStation 4 will be on the 15th of November in North American shores (or our Frankenstein grey-market not-really region).
  • Sony’s finally doing something with the Vita it seems, as they’ve officially slashed the price of the criminally-underutilized console to $199, with promises of “significant” price drops to its ludicrously-expensive memory cards. Now show us some 64GB cards Sony. Borderlands 2 will make a late debut on the handheld (cool, I guess) and indie darlings Fez, Starbound and Velocity X will be making their PSN debuts as well.
  • “Indie darlings” were definitely a huge part of the PlayStation summit: Minecraft (why is this still a big deal?) will be a PS4 launch title, War Thunder, Murasaki Baby, Housemarque, and Hotline Miami 2 will be making their way to Sony-branded boxes near you.
  • Sony also announced a new 12GB version of the PlayStation 3 priced at $199. If you buy this, we will laugh at you.
  • Still showing some legs on its now-depreciated console, Sony also announced Gran Turismo 6 for the 6th of December.
  • Rime was the big surprise of the show: think Ico meets Wind Waker. “If they won’t release Trico, we’ll do it ourselves, dammit!”

Haven’t caught any news for you Nintendo fans yet, but let’s be real: were you really expecting anything?

If you haven’t been up on your forum history (read: you are lucky enough to have a life outside the Internet), you may not be familiar with NeoGAF user “crazy buttocks on a train” and his bold, accurate predictions on everything next-gen over the past couple of months. Affectionately dubbed “CBOAT” by the forum populace, the rarely-active account has apparently been used in the past to “leak” information in the past, with a very high accuracy rate on his predicitions.

His latest cryptic post confirms what quite a few retail employees have been leaking on various spaces of the internet over the past couple of weeks: that the PlayStation 4’s launch will happen late-October (some have October 25th pegged down as the magic date). And being the generous leaker and so-called Microsoft insider that he is, he’s also spilled some juicy bits about the Xbox One’s own imminent launch, which we’re definitely branding as rumors for now.

Right below is a “translated” version of the original, borderline-unintelligible post.

Greetings from the land of beer and bratwurst and weird porn! Got here a little while ago and tired so I’m dropping this early. Then bed, then visiting some churches and friends, then work meetings stuff and then I’ll see how the game floor is later on this week.

TRUTHFACT 1:

No live stream for real reasons. Xbone architecture is still not full complete. The latest version of the SDK from a couple weeks ago dropped performances by 15-20 percent across the board. Now before you get mad at me this happens ALL THE TIME in console development and it will eventually be fixed but there’s no chance for an early October release or…

TRUTHFACT 2:

… certainly not for all 21 countries. Localization is absolute one hundred percent BS. TRUTHFACT. The excuses are some that nobody with common sense would consider. Look at the countries dropped. Cross references them against the languages being spoken [in them], official or otherwise in said countries. I said it yielded issues 2 months ago and the chicks have come home to roost. [something something Smartglass] Paying the price now.

TRUTHFACT 3:

Late October launch for PS4. Sony SDKs are ready. You could basically master your final version right now. Today, even!

TRUTHFACT 4:

If you thought people were mad about Bayonetta’s sequel going to WiiU you will be someone unhappy about what Microsoft is getting exclusively from Platinum. Other Japanese developers are in play but too, but Kamiya is the only one I can confirm. The game is not for North America or Europe, which makes no sense but whatever.

TRUTHFACT 5:

Big Park(?) killed their game. It was a MOBA. It’s dead. The whole studio is now focused on TV stuff. All the bes talent went to Big Tusk(?) or left MS entirely. Rare is still Kinect focused.

TRUTHFACT 6: New indie publishing policy is not set yet and probably won’t be until after launch.

TRUTHFACT 7:

September surprise early. I apologize in advance. Everything I saw over last 24 months said there was no chance of a kinectless SKU [to start]. Concrete decision up till now. However,

There are whispers that there will be a kinect optional SKU early next year, probably around March or April. There’s enough smoke around this that I didn’t want to wait until September to say it! We’ll have to wait for launch sales to see for sure.

ASS STORM INCOMING.

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During PAX Australia BioWare producer Cameron Lee let out that saves from Dragon Age and Dragon Age 2 will be used in the third installment of the series, Dragon Age: Inquisition.

No specific details on how it will be used were povided, mentioning “past decisions will matter” and “it will absolutely come across. It’s safe to assume that decisions that you were a part of from the previous games will have a significant effect on DA:I‘s world.

Unlike its futuristic sister franchise Mass Effect, the Dragon Age series is centered on a different protagonist every game so it will be interesting how they will incorporate the Grey Warden and Hawke’s story into the third character’s world.

The game will release on both current gen and next-gen consoles but I don’t know if we will be able to import our saves between them (PS3 to PS4, Xbox360 to XboxOne), but I sure hope so!

Did you impregnate her? The third game needs to know!

Source: Gamespot

Capcom just announced in the San Diego Comic Convention the return of their elite ninja agent Strider Hiryu in a brand new Strider game in development for Playstation 3, Xbox 360, PC, and next generation consoles Playstation 4 and Xbox One (still no love for the Wii U here I see) and is scheduled for release in 2014.

Like most modern-day renditions of classic games, Strider stays true to its roots and promises you the same old fast-paced and fluid action the original Strider games were known for before Strider Hiryu became a jobber in Capcom’s cross over fighting games. Check out the first trailer below:

 

Strider is being developed by Double Helix Games in conjunction with Capcom and is scheduled for digital release in early 2014.

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Reddit held an AMA (Ask Me Anything) session with an anonymous source their moderators have independently confirmed as a Microsoft employee and someone who is an active developer and part of the Xbox One team. After reading through the AmA, I really don’t know what to make of it—sure, the whole tone of the responses seemed fairly level-headed, but Microsoft’s also been known for “astroturfing” forums and comment threads with positive praise for their console, so your guess is as good as ours if this is a legitimate or company-sanctioned information leak.

It’s not like there’s anything particularly juicy in here either—the most damning thing about the AmA is something we all already figured: that Xbox One players are essentially paying $199 extra for the “privilege” of having the Kinect 2 packed in the box. Still, it’s an interesting read! Here are some choice responses:

DSC00889Q: What was your reaction to the DRM reversal, and now this petition?
A: Personally I was a little surprised at the timeframe which we decided on the DRM reversal. I thought we didn’t push on its benefits enough.The petition shows there are lots of people who want these benefits as much as I do and clearly our execs care or Marc Whitten wouldn’t have referred to it in his IGN interview.

Q: Just one question, How loud is the console?
A: Almost inaudible. I run three at a time and they are drowned out by the fans in the desktops.

Q: How smooth is the interface right now with the snapping? can you snap between digital games or not? is the TV input lagging like it was in that wired interview?
A: Snapping is only available to certain apps such as IE, Skype, the game DVR upload tool, etc. Game titles cannot be snapped. I have not tried TV input but I did hook up a PC to the Xbox and watched netflix while I skyped someone.

Q: When you say games can’t be snapped you mean you can’t have them be the smaller view right? You can have other apps next to the game but you can’t have IE with Killer Instinct as the smaller snap on the right. Am saying this because you guys showed Killer Instinct with Twitch side by side.
A: Yes, AAA titles cannot be snapped (shown in smaller view). IE can however be snapped to look up how to perform a combination while you play :).

Q: Was the family sharing how everyone imagined it to be like (sharing games with 10 people only 2 game play one at the same time) or was it glorified demos ?
A: It was for full games. Can’t comment too much on this but its purpose was to eliminate the need to ever have to physically hand someone a game that you bought to share with them.

Q: Do you know anything about the rumor that Microsoft is upping the clock speed on the retail version? If you can’t answer that, do you think that the Xbox One is at disadvantage with it’s current specs compared to the PS4?
A: Can’t comment on the rumor. The facts are on paper, the PS4 has better specs and the most you can debate is by how much. What I can tell you is I have played Forza, Killer instinct, and Ryse on the Xbox One. They look as good as the games I play on a high end PC. Ryse reminded me of darksiders II.

DSC00891Q: What’s the atmosphere like in the office? Fun? Relaxed? Big bureaucracy? When you come up with a genius new idea, how easy is it for you to make a pitch to your boss or to a different team (Kinect team, for example)?

A: The team is huge, almost 1000 people. Most people in Microsoft have their own offices, it’s the way Microsoft have been since it started. For the Xbox team however, we have mostly large open spaces (thank Bungie for that), with the most senior people having their own offices. The average time employed at Microsoft to get your own office in the Xbox team is about 10 years. The division provides us free of charge a 24hour snack bar, dinner every day, and breakfast and lunch on the weekends if we choose to come in. In addition to that the team provides additional sustenance and booze whenever we all get together and show off what we did in the past couple weeks. There’s no way I can throw in 60hours/week for the long term if the environment was overly stressful.

Almost every subgroup within the team works on something that is related to the Kinect in some way. I personally come in contact with 4 or 5 different subgroups in a day.

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Not that I wish anybody harm in their careers, but Corporate America is such a backwards beast. Take the tale of one Don Mattrick—not a week ago reviled by video game enthusiasts all over the web and forced to backpedal on the very same corporate policy he strong-armed; you’d expect such a PR blunder to cost him his job.

But nope: as today’s press release from Zynga shows, Don Mattrick is actually leaving Microsoft’s lofty Redmond headquarters and is making the drive down to sunny San Francisco to head the latter company as their CEO. “Don is unique in the game business,” as stated by Zynga founder Mark Pincus in the release. “He can execute in multiple domains — hardware, software, and network.” To be unprofessional and off-the-cuff for a second, I believe Mr. Pincus forgot one more domain Mattrick excelled in, and that is the domain of complete, unapologetic smugness.

You really cannot hate Mattrick here. He won. Microsoft lost, and we—as a collective hivemind—also lost. It really takes a certain kind of person with enough savvy and cunning to survive in the corporate world, and most of us (i.e., the 99%) can’t do what Mattrick just did, and that is fall upwards. Sure, you can argue that Zynga is a sinking ship all day, but the dude’s going to be a CEO of that (supposedly) failing company, make even more money and hop out with a golden parachute when that company eventually shuts down. In other words, he’s pulling a Jason Rubin.

As for Microsoft, apparently the games division will be headed temporarily by CEO Steve Ballmer. All’s I can say is… Please make this guy permanent head of the games division (ref: above video).

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Well, it looks like Microsoft has finally listened to all the flak and negative feedback they’ve justifiably been getting from their draconian DRM practices; rightfully so as direct competitor Sony isn’t participating in anything even remotely similar with what they were trying to do, going as far as to mock Microsoft’s always-online and anti-used games policies. In a blog post written by Microsoft’s head of Interactive Entertainment Business Don Mattrick, he essentially confirmed that they are rescinding their controversial DRM practices on the Xbox One. To summarize all the changes, Microsoft will make the following policy changes:

  • No more always online requirement
  • The console no longer has to check in every 24 hours
  • All game discs will work on Xbox One as they do on Xbox 360
  • Authentication is no longer necessary
  • An Internet connection is only required when initially setting up the console
  • All downloaded games will function the same when online or offline
  • No additional restrictions on trading games or loaning discs
  • Region locks have been dropped

This change in direction is bound to make a lot of you folks happy (particularly the bit about region locks being dropped), but with the Xbox One still being $100 more expensive than thePS4, as well as the company’s bewildering focus on sports/TV and Kinect compatibility will this be enough to sway overall consumer favor back to their court?

Ed. Note: In an attempt to fit this in to our 7AM news slot, this post’s status has shifted rapidly from developing, to breaking, to confirmed.

E3 came and went, but depending on your particular tastes and biases, the dust still hasn’t settled on which next-gen behemoth reigns supreme. Since I did enjoy the fortune of having a solid two days of being able to play around with the hardware and software offerings of each console, I figured that the responsible thing to do is make a point-by-point comparison of each console’s strengths and declare tentative winners (obviously not based on final hardware) for each point. Onwards!

Graphics

DSC00884Let’s get this out of the way—the Xbox One isn’t quite as powerful as the PS4. Thanks to all the fun computer-y stuff that Kinect does in the background, you won’t get as much “oomph” out of the machine as you would with the new PlayStation. Even though the games you’ll be seeing come release day will be leaps and bounds from what you’ve been used to in this long and protracted console generation, expect Xbox One games to have less overall visual fidelity than their PlayStation 4 counterparts, though what kind of disparity to expect remains to be seen.

Edge: PlayStation 4. I’m actually pretty stoked about this console generation. Although both boxes are based on the same AMD-based architecture—to put it in layman’s terms—the PlayStation 4 has better stuff in the box and doesn’t have as much Kinect/OS overhead to deal with. We’ve dealt with consoles with practically similar horsepower for far too long, so it’s about time we get three (almost) completely unique products on the market!

Controllers

DSC00890The Xbox One’s joypad doesn’t have an official name, so for this comparison’s purposes I’m going to simply refer to it with the colloquial “Xbone controller.” That being said, Microsoft’s latest system does come bundled with some sort of contraption that looks like a wild streamlined amalgamation between the original Xbox’ duke controller and an Xbox 360 controller (come to think of it, that thing didn’t have an official buzzword name, did it?). Gone are the candy-looking buttons—and I sincerely hope none of you tried to lick your controllers just now trying to scope some strawberry—the Xbone controller’s subtle, clear black buttons and matte-textured surface subtly tells us that this is supposed to be a high-end piece of home theater kit first and foremost. Hey, it worked for the NES!

The elephant in the room here is Kinect 2.0. While I wasn’t able to successfully try out all of its neat tricks (blame most of their demos running on a crowded showfloor with a million people running back and forth instead of enclosed, private areas), from what I’ve seen elsewhere it looks like Microsoft actually was able to crunch the numbers and get all of the features it promised during its E3 2009 Project Natal unveiling out the door. While you won’t exactly be able to “scan in your skateboard” or do most of the nebulous BS they promised during initial concept videos, the tracking is way more accurate now than it was with the first Kinect iteration as the technology to do it is finally cheap enough to perform on a consumer level.

At the other end of the room is the DualShock 4. Marking the first significant departure in controller design on its home consoles since… well, the first DualShock, this brand-new design takes some of the basic design concepts out of Sony’s almost-perfect controller design and addresses key ergonomic and functionality feedback to bring it to the next generation. I can harp on about the new recessed d-pad, better triggers, and the very 3DO-like earphone jack, but the real star here is the all-new “share” button, which lets you actively share a snippet of game footage to networks like uStream (the system actively records the last fifteen minutes of gameplay in case you miss anything). Own your friends, bag and tag ’em (on Facebook); this does kill the capture card market but is an awesome feature for mean douchebags like us that have no issues with public shaming.

Edge: Xbox One. While both controllers are really solid pieces of tech, the Xbox One’s business model practically rides on how intuitive its input systems are supposed to be. The new controller is great and all, but if Microsoft is to be trusted, Kinect 2.0 is supposed to revolutionize how we p—alright I’m done, I couldn’t even finish that sentence with a straight face.

Games

DSC00944After getting a solid week to chew on each manufacturer’s respective press briefings, I’ll have to conclude that neither the PlayStation 4 nor the Xbox One had any games on launch that really appealed to me. Most of the stuff that they showed off that piqued my interest seemed really far off (Metal Gear Solid V, Destiny, Titanfall) and as is standard with any console launch, there are a bunch of questionable titles on each console’s roster (“gee, I’ve been waiting for a sequel to Killer Instinct,” said nobody ever). If you are at all into games, it looked like Sony had more tastes and bases covered, however. From indie offerings (Octodad), quirky and unique titles (Knack) and even the best kick-butt action games (Infamous), Sony made sure there’s something for everyone.

Edge: Wii U. Wildcard!

Overall, tentative winner: PlayStation 4. I personally have no interest in running yet another media center extender-type device around my house; I have an old Vizio Co-Star Google TV system that works just fine for that purpose. I really have no desire to mess around with all of the required Kinect horse piles that Microsoft’s forced on us with its new system. Stallion comparisons aside, and not to beat a dead one but the fact that the PS4 is releasing at a full $100 lower and has the distinct ability of actually being usable in the Philippines is delicious icing on the cake.

Look, we love playing videogames, so at least for this fiscal year the PlayStation 4 gets our unilateral nod as the console that won E3; whatever that’s worth.

And for everyone else still on the fence, here’s a handy-dandy comparison chart to help you compare each system’s strengths and weaknesses in a (n admittedly) skewed format. We also threw in the Wii U there for no other reason than to be mean.

Sony PlayStation 4 Microsoft Xbox One Nintendo Wii U
Price $399.99 $499.99 $349.99 / $299.99
Availability Holiday Season (no exact date yet) November (no exact date yet) Launched
Game DVR Y Y N
RAM 8GB GDDR5 8GB DDR3 2GB DDR3
CPU Single-chip x86 AMD “Jaguar” processor, 8 cores 8 Core Microsoft custom CPU Multi-Core PowerPC “Espresso” CPU
Storage 500 GB Hard Drive 500 GB Hard Drive 8GB or 32GB Flash
External Storage TBA Yes, USB Yes, USB
Cloud Storage Y Y N
Mandatory Game Installs N Y N
Need For Always-On Net Connectivity N Y N
Used Game Fee N Y N
Backwards Compatibility None None Yes, Wii
Cross-Game Chat Y Y N
Motion Control DualShock 4, PlayStation 4 Eye, PlayStation Move Kinect 2 Wii Remote, Wii U GamePad (included)
Second Screen Vita (not included) SmartGlass (not included) Wii U GamePad (included)
Voice Commands TBA Y N
Subscription Service PlayStation Plus Xbox Live N
USB USB 3.0 USB 3.0 USB 2.0
Live Streaming Y Y N
Reputation Preservation Trophies will be ported Achievements will be ported N/A
Web Connection Ethernet, IEEE 802.11 b/g/n Gigabit Ethernet, IEEE 802.11 b/g/n WiFi IEEE 802.11 b/g/n WiFi, LAN via USB dongle
BlueTooth Bluetooth 2.1 (EDR) No* Bluetooth Support
A/V Hookups HDMI (4K Support) , Analog (Component, RCA), Optical output HDMI input and output (4K support), Optical output HDMI out, Component/ Composite out
Region Locked N Y Y

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kojima-2
Kojima even lifts, bro.

In an E3 interview, Metal Gear creator Hideo Kojima revealed that the fifth game in the series will have downloadable missions created by other players. It will also interact with handheld devices like smartphones/tablets and the PlayStation Vita (for the PS3 and PS4 versions).

He also confirmed that Metal Gear Online will make a comeback with MGS5 and they are currently hard at work developing it.
An open world MGO with horses? Hellz Yeahz.

The interviewer also pointed out to Kojima that with MGS5‘s timeline, Solid Snake would be about 12 years old in this time and the fact that Solid Snake was a child soldier. So when asked about the younger Snake’s possible inclusion in the game, Kojima, put on the spot,  just laughed and said, “If we said anything right now it would be a spoiler and bad for the fans, so we’re going to stay away from that question.”

Read the full interview by clicking the source link.

Source: computerandvideogames.com

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Update 2: Microsoft has apparently dropped their region locking scheme among other things so the Xbox One (Eighty) is back on the table for console gamers around the world.

Update: After reaching out to Microsoft Philippine’s PR agency, we can say that there is no official word on plans of including or not including the Philippines as a region supported for Xbox One games. In the meantime, I suppose we should be content with Wii U, PS4, and the soon-to-be previous generation consoles PS3 and Xbox 360.

Microsoft is really upping their game in implementing their pro-corporate and anti-consumer strategy. According to the disclaimer on Xbox One’s pre-order page, games at this year’s announced launch on November will only be activated for the following countries:

  • Australia
  • Austria
  • Belgium
  • Brazil
  • Canada
  • Denmark
  • Finland
  • France
  • Germany
  • Ireland
  • Italy
  • Mexico
  • Netherlands
  • New Zealand
  • Norway
  • Russia
  • Spain
  • Sweden
  • Switzerland
  • United Kingdom
  • United States

According to Wall Street Journal, gamers in Asia will have to wait up to 2014 to enjoy games on the Xbox One. That means screw the Xbox One at launch, PS4 it is.

While this obviously sucks, I can somehow see why this makes sense for Microsoft and potential partners across the globe. It certainly is a bad precedent for the industry as a whole so I cannot help but hope Sony and Nintendo will eventually overtake Microsoft by a huge margin because I don’t want all console manufacturers to follow suit. If anything, it’s to humble them just like how Sony got hit hard with their initial stance on the Playstation 3.

Author’s Notes: We’ll try to reach out to Microsoft Philippines to see if our country is part of their plans to launch the console in Asia next year (2014).  

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Not gonna lie; still a Final Fantasy fan. Even though I was pretty much heartbroken at the end of Final Fantasy 13, and did not even bother to finish Final Fantasy 13-2 (Serah, zzz), I am still looking forward to a numbered Final Fantasy title. I am, and forever will remain, a Japanese RPG gamer, yo. So color me excited when news of Final Fantasy Versus XIII broke in E3! The game is now renamed (or promoted) to an actual standalone Final Fantasy title as Final Fantasy XV. Behold, actual game play video!

 

The battle system looks like it’s going to be more of real-time action combat since one of the more noticeable things in the video is that the ATB gauge is not present anymore. Also, the environment reacts to the actions of the characters in the game (everything seems to be destructible) so it makes more sense to use this to support the active combat of the game. What is also interesting is that your party members can sometimes take part in the attacks to support you and makes for a more interactive type of play (even if you’re just nolifing the game by yourself, lol). In the video, it looks like lead character Noctis can use various weapons (as seen on the bottom left part of the user interface), and can also use warp skills while attacking. Sweet.

A lot of people have hated Tetsuya Nomura (character designer of popular Square titles such as Final Fantasy and Kingdom Hearts) for always giving the characters some wild hairstyle or flashy jewelry, but I totally dig the design for Final Fantasy XV. Looks like he toned down with the spiky hairstyle and the flamboyant silvers, but you can still see his signature style which makes for effeminate but extremely good-looking men in game. WANT.

ff15
Altair totally using his blending skills to jump into a new game

After the announcement of the game being available for the green guys (XBOX One), PlayStation fanboys all went home and cried their eyeballs to sleep. No seriously though, how could you expect it to stay exclusive when Final Fantasy 13 already got released for the XBOX 360? Just pray that the game will be well-received so we can enjoy more Final Fantasy games in the future. As for me, it will be day 1 buy for whatever next-gen console I will decide to get first.

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Willful ignorance, or toeing the company line? Either way, this pre-E3 interview that a few enterprising folks at NeoGAF had dug up has some pretty… choice quotes that kind of make Microsoft’s standoffish take on the Xbox One’s business model even worse to its end consumers. Pretty interesting duality there too as the company pretty much killed off the 360 only to bring it back with a new look as their “budget” console (without dropping the price, which is a head-scratcher). Anyway, here are the quotes in question; watch the whole video to get some context.

Keighley:”Did you know or did you anticipate the way the people would push back?”
Mattrick:”Absolutely – it’s a super passionate community of people… till you use it [Xbox One] it’s really hard to understand what all the advantages are.”

Mattrick: “Xbox has been created by gamers for gamers.”

Mattrick: “Fortunately we have a product for people who aren’t able to get some form of connectivity, it’s called xbox 360”

Mattrick: “The avarage internet connection is working the majority of the day – people are imagining that it isn’t… It’s change. There was a point in time when people would say all i want my phone to do is make a phonecall.”

Konami released a brand new trailer for METAL GEAR SOLID 5: THE PHANTOM PAIN, the next chapter of the METAL GEAR SOLID franchise at this year’s E3. This game will be available on Sony’s Playstation 3 and 4 and Microsoft’s Xbox 360 and One systems.

This new video features the FOX Engine’s exceptional level of photo-realistic visual quality with seamless integration of gameplay and cut scenes. This will also be the first time a METAL GEAR SOLID game gets the “open world” treatment and will feature real-time weather, realistic passage of time, and more importantly more freedom to choose your tactics to navigate the terrain and accomplish your missions. The returning characters what were revealed so far are the following: Snake, Kazuhira Miller, Ocelot, and Emmerich. METAL GEAR SOLID V: The Phantom Pain will also introduce new characters to the game’s universe and focus on the tragedies and ugliness of war. You can view the director’s cut video for a more vivid picture of these dark themes. You will also get a glimpse of a few new characters introduced to the Metal Gear universe.

 

I have to say I am very excited at the prospect of an open world stealth action game. It looks like an insta-buy to me even with such little details. Nevertheless, we’ll be digging up for more details to salivate over in the months to come.

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All those fancy games shown at E3 are still months away; you can’t play ’em yet.

So here are the new games you CAN play this week.

P.S. (pun not intended): If you have a PS3 and only have moolah to buy one game, you know what to do.

 

No New Releases (may change after tonight’s E3 Nintendo Direct)

WiiWare/eShop – TBA

Virtual Console – TBA

DLC – TBA

The Last of Us (PS3 Retail/PSN)

Aliens: Colonial Marines (PS3/PSN)

Contra: Shattered Soldier (PS2 Classic)

Final Fantasy XIII-2 (PS3/PSN)

Pirates: Legend of the Black Buccaneer (PS2 Classic)

Tekken Revolution (PS3 Free to Play)

Hatsune Miku: Project Diva F (PS3 Demo)

Injustice: Gods Among Us – Scorpion (PS3 DLC)

Resident Evil: Revelations Rachel Ooze and Lady Hunk (PS3 DLC)

Flying Hamster HD (PS Vita/PSN)

Zeno Clash 2 (XBLA)

Demos – TBA

Injustice: Gods Among Us – Scorpion (DLC)

Resident Evil: Revelations Rachel Ooze and Lady Hunk (DLC)

Resident Evil: Revelations – Rachel Ooze and Lady Hunk DLC (PC) [Steam]

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Miami Heat leading man Lebron James will be the featured cover athlete in the upcoming NBA 2K14 game. He will also be the focus of a mode called “Pass to Greatness”.

Pre-ordering the Xbox 360 and PS3 versions will net you the King James Bonus Pack DLC which gives 10,000 in-game virtual currency, extra content for “Pass to Greatness” mode, instant unlock of Lebron James in Blacktop mode and a Lebron James signature skill for MyPlayer mode.

Also, your controller will blow out talcum powder before a game starts, AND BLIND YOU.

NBA 2K14 will launch for Xbox 360 and PS3 on October 1; PS4 and Xbox One versions are expected to release at the same time the consoles launch. Sorry Wii U.

 

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xbox-one-e3Hey Xbox One fans! I know the Internet has been rough on your future console of choice, but don’t be sad: it looks like the games are finally coming! As seen on the (allegedly) leaked lineup to your right, Microsoft’s got ya covered. Seems like ardent Xbone fans will be treated to nice sequels to Banjo-Kazooie, Forza, Fable, Halo, and Dead Rising. Pretty safe bets overall, but here’s hoping that Microsoft will shock and awe us all come next week!

Also, as seen in this Vine video (someone needs to tell me the colloquial shorthand for this, e.g., “tweet”) after the break, apparently the Xbox One will be the first non-Nintendo console to launch with a cross directional pad. Why have Sega, Sony and Microsoft always used wonky workarounds to making official d-pads, you ask? It’s because Nintendo patented the idea in 1987 and the patent expired in 2005 (you can’t renew patents, kiddos), scant months after the Xbox 360’s R&D loop. It’s lamentably the only bad thing about that console’s almost-perfect controller, in my opinion.

Speaking of patents—and this is old news—but this Microsoft patent totally confirms what we thought the Xbox One’s end-of-life goal is. Achievements for watching TV shows? Neat on one hand, but totally insidious on the other. Imagine what kind of advertising dollars Microsoft will be snagging for forcing viewers to watch shows without fast-forwarding through commercials! Pretty smart, if you ask me.

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Wedbush Morgan analyst Michael Pachter estimates that that the cost of the Playstation 4 materials is around $275 while the Xbox One would be at around $325 in a preview note for E3. Subsequently, the investment firm (Wedbush Morgan) estimates that the the PS4 will debut at a price point of $349 while the Xbox One at $399.

Xbox-Next-Gen-2013-Xbox-One-All-in-One-Experience
The all in one experience is unfortunately not for the grey market countries like ours.

Pachter added that  Xbox One’s higher price may be subsidized through multi-year contracts with telcos or TV partners given the console’s push to integrate the television viewing experience and the always online component (although not as draconic as people expected only requiring owners to go online at least once a day). Microsoft will probably continue its program where Xbox consoles can be subsidized by a lock-in subscription with Xbox Live Gold as it did with the Xbox 360. Sony could also offer a similar scheme offering a lower SKU with a fixed subscription period for their Playstation Plus service but was noted that the company was not known for offering such a payment scheme.

Nintendo has much to lose in the upcoming E3 if they cannot provide a compelling line of games for the rest of the year to pick-up their slack in sales. “In addition, if the Wii U’s popularity does not improve by the end of the year, many third-party publishers may pass on producing games for the console. We note that EA recently announced that it had no Wii U games in development, and it remains a possibility that the publisher will abandon the platform entirely. Should other third parties follow EA’s lead, the Wii U could be relegated to a first party only platform” said Pachter.

The investment firm also made mention that we may expect console manufacturers to slash prices on current generation consoles by as much  as fifty dollars ($50) while the Wii U (also a current generation console, hehe) may be compelled to take a price cut or get a new console bundle.

kaz
Kaz emphasizing the Playstation 4 is first and foremost a game console certainly helps differentiate itself from Xbox One.

It doesn’t take a hot shot analyst to determine which console is most relevant for console gamers in the Philippines if these price points are true. I can already imagine the smug look on the faces of Sony fanboys all over the country. If possible, I’d like to be excited over a diverse range of games across all platforms as we’re closing into the start of another console cycle.

Source: GamesIndustry.biz

Author’s Note: Okay, so that was a big time gulf. I was never very good at names, I apologize for this. Changed Patcher to Pachter.

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Microsoft’s next-gen console, the Xbox One,will have region-locking. It means games bought in one region will only work on consoles for that same region.

A Microsoft spokesperson confirmed to Digital Trends

“Similar to the movie and music industry, games must meet country-specific regulatory guidelines before they are cleared for sale. We will continue to work with our partners to follow these guidelines with Xbox One.”

But just like the Xbox 360, Microsoft still allow publishers to make their games region free if they choose. The PS3, on the other hand, is region-free — all game discs are able to be played on any region console (except Persona 4 Arena because aliens). Sony has not announced if the PlayStation 4 will have the same quirk.

Source: Digital Trends