Tags Posts tagged with "weeaboo trash"

weeaboo trash

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yikesIn the eternal war between console and PC gamers, I simply love the fact that Japan always ends up being the albatross around every PC gamers’ neck (or lack thereof). 2013’s “Oh Japan” Hall of Shame candidate may be its best yet: we just caught wind of a game called Custom Maid 3D, a visual novel/sex simulator with a few… interesting twists.

First off, the game comes bundled with a wireless peripheral (aptly?) called “Ju-C Air,” which (from what I understand) you use by sticking your wang into it (fellow BBCs need not apply; this game is proudly Made in Japan), and um, I guess playing along as the game accurately responds to your stroke game. I still don’t fully understand the controller’s mechanics so I included the JESUS CHRIST, NSFW trailer right above this post for your viewing pleasure. You’re welcome.

The game’s other hook is full Oculus Rift support. That’s right — Hentai games will never be the same again. You too, can pound away at your pure moe princess’ untouched peach fuzz without an inkling of shame as your eyeballs will be fully glued to your Meido-chan’s still-developing privates. Scratch that, it’s from Japan — land of the pixelated punani. Well that’s an immersion killer: you’d think a company making games about porking sexualized depictions of toddlers would go full-rogue and include a code to remove all the mosaic.

Sadly, despite our best attempts we have yet to procure a copy of Custom Maid 3D, so we’re going to have to do the next best thing and direct you to a NeoGAF user’s impressions of the game. Yikes. No further comments.

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The game’s box art.

The remake of the original Etrian Odyssey for the Nintendo DS now dubbed Etrian Odyssey Untold: The Millenium Girl will be released for North America on October 1, 2013. The game will feature a story mode with pre-created characters complete with their own personalities with voice acting in animated cut scenes by MADHOUSE and during story and battle scenes.

While Etrian Odyssey Untold is meant to be an entry point for newcomers to the series, the game will also feature new dungeons, improved graphics and even orchestrated music to get fans of Etrian Odyssey since the beginning interested  in the game, such as myself. Also, if the whole story mode isn’t your cup of tea, you can still play this new game in classic mode which offers the traditional Etrian Odyssey gameplay with all the convenient functions found in Etrian Odyssey IV.

Etrian Odyssey Untold: The Millennium Girl will be available on October 1, 2013 at retail and on the eShop for $39.99.

More details will be  made available in the near future at http://www.atlus.com/untold.

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With just a few days away before we post our Shin Megami Tensei IV review and a little over a week before the game official hits the stands on July 16, 2013, Atlus saves everybody the trouble of making annoying unboxing videos by posting their own video on youtube:


Assuming our friendly neighborhood game stores pre-ordered all their copies of Shin Megami Tensei IV, we can expect to grab these limited edition box sets which include a Strategy & Design Book, Music CD, and of course the game.

For more details on Shin Megami Tensei IV you can visit their launch site and even pre-order the game (and then worry about how to get it shipped back to the Philippines).

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Labrys was introduced in the Persona 4 Arena fighting game resulting from a collaboration between Atlus and Arc System Works (known for Guilty Gear and BlazBlue). In the game’s story line, this mechanical maiden is a 5th generation “anti-shadow suppression weapon”, making her Aigis’ older but technologically inferior sister. That bit of information is absolutely irrelevant if you are not familiar with Persona 4 Arena or the Persona 3 and 4 series in general. It would also baffle me if a non-fan actually reads on and finishes the entire review about the Labrys figure from Max Factory’s Figma line of toys. Click on the image thumbs for high resolution pictures, the site’s auto re-sizing makes them look wonky if I slap them onto this post as is.

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While the toy’s box is of standard size, there is an abundance of accessories packed with the Labrys figure. This toy comes with three (3) facial expressions, one of which is her “shadow” inside the Midnight Channel (again, another useless refrence for non-fans). The most notable and exciting accessory of Labrys is of course her axe, just look at the size of it! Unlike Aigis, Labys actually has clothes (that really sounded awkward) and looking closer you’ll see that her metal parts (gloves, knee pads, headband, and weapon) are all inspired from medieval gear.

P1010795P1010797It was actually quite challenging to pose this figure with the axe because a lot of balancing is required to get a decent action pose out of it. The toy comes with second figure stand that really helps when you are unable to balance Labrys’ pose with the axe.

P1010798 P1010750The challenges of posing  this figure also ramps up when you factor in her “chain linked” arms. There are two types of chain link accessories, one is an actual metal chain and the other is a plastic chain which is used for poses which require the chain links to look tight. I actually spent quite some time making these poses and they’re not even half as good as what other toy reviewers made (thankfully this is not my bread and butter).

With this huge axe, your virginity will be well guarded.

With the chain accessories, the number of poses you can think of really ramps up so it will probably take a while before you actually get bored of this playing around with Labrys. Do be careful when posing the figure because I actually dropped it a few times already. Most of them was because I couldn’t balance the figure properly. These drops seem to have left a mark on my toy (sucks) but I’m not entirely sure if its a factory issue or not. It’s not that big of a deal though. I just shouldn’t stare at my toy too closely and regardless, it’s still a bloody good looking toy.

There is a great deal of vanity and action poses you make with this toy to make your display cases come alive so it’s a great buy if you’re into collecting toys but still doesn’t make much sense to me if you aren’t a fan of the game where the character was introduced. I mean, you’ve got to at least have some kind of emotional attachment to collect figures of fictional characters.

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This figure is a must have for fans of Persona 3, 4 and Persona 4 Arena. I’m actually liking this toy so much I’m considering getting the alternate color edition which may cost more than the P2,300 (less cash and membership discount) I paid for in Great Toys Online. While it does sound excessive, fans of the series like myself will get why it makes sense to buy another figure.

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Namco Bandai has released a full iOS port of three (3) PSP games of The iDOLM@STER SHINY FIESTA series which carry new titles namely: Harmonic Score, Rhythmic Record, and Melodic Disc. Each port retains the full content from the PSP game which contains character unique to each game, a different song list, and an OVA episode all for the ridiculously bold price tag of $54.99 for EACH GAME. That brings you up to a grand total of $164.97 if you plan to buy all three (3) games.

Regardless of what I think of this genre of games, I have this sinking feeling that the game will do quite well even with the hefty price tag on it. All those non-Japanese speaking fans of The iDOLM@ASTER are probably rejoicing right now and hoping that the main console game will get an English release.


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If you are still interested in online games, then maybe you’ll want to know that Ragnarok Online 2 will now be in Open Beta in North America this week.  Test will start from April 18 (noontime) until April 22 (Monday), of course in US time.

The beta will help Warp Portal (Gravity’s US publishing arm) check traffic and server load as well as find some bugs in the game.  I don’t know if Philippines will be firewalled in the test (like from the SEA OBT a few months back), but you can check their website and try to download the game client if you want to.  Good luck on the lag though.



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Are you in Japan, or planning to visit Japan, anytime soon? Drop by the Artnia Cafe to enjoy some chocobo latte (since coffee foam art is pretty big now) with your stack of pancakes for only 600 yen.

cafe_cooktail_materia_blueThey also have original cocktails based on materia and summons from the different Final Fantasy games.  The materia ones are actually pretty interesting and I might just give it a try at home.  Freeze some lime juice!

There are also non-alcoholic HP and MP boosting drinks made from soda, honey and mint for all of you non-drunkards.  Food in Japan is always so very pretty! Those strawberry pancakes look glorious and yummy at the same time, I can’t deal.

Source: Artnia Menu

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It is known among the 30liv.es staff that I’m a fan of Atlus (Fatlus Friend) specifically for their SRPGs and their RPGs. As a matter of fact, I gobble up anything with “Shin Megami Tensei” or “Persona” because I’m just wired that way. Today I will review the recently released Figma figure of Aigis from the Persona 4 Arena (P4U The Ultimate in Mayonaka Arena if you want to be anal about the Japanese version) fighting game.

Figma is a Japanese brand of collectible toys which can be posed. Initially, their items are generally limited to Japanese pop-culture (anime and video games mostly) but in recent years have expanded to western pop culture releasing  figures of iconic characters and personalities such as Robocop and even Michael Jackson. Anyway, on with the Figma #161 – Aigis The Ultimate Version. I’m no photographer so bear with me with the pictures (they’ll get better with the next toy reviews, I promise). In the mean time, click on the pictures to view larger versions.

The packaging like any other Figma figure is pretty standard outside the Jack Frost seal (upper left corner) certifying that this is an officially licensed product by Atlus.

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The back portion of the box shows various ways you can pose the figure.

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The figure comes with the following accessories: two (2) face types, one (1) visor, one (1) Gatling gun w/ muzzle fire, one (1) canon, one (1) missile launcher, five (5) pairs of hands (like most Figmas), the usual figure stand and a plastic pouch to keep all your accessories in.

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One of the things I really like about this version of Aigis is the proportions of the body and the facial features in general compared to the previous Aigis Figma. Below is a comparison of the two Aigis figures and I threw in Metis for the lulz. The Aigis ultimate version is obviously a much smaller figure but with Figmas and Revoltechs, you don’t really get to complain about their size because these are non-scale figures and highly detailed posable 6 inch+ figures are quite rare and expensive.

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There really isn’t much to be said about this figure if you’re not a fan of Persona 3 or P4 Arena but it’s a good piece to start with if you want to collect Aigis figures as it’s easily one of the cheapest and nicest looking figures out there. The fun part about collecting a toy series like Figmas, Revoltechs or even Nendroids is the fact that you can interchange parts and accessories to form all sorts of crazy combinations (if done properly would look nice, if not, would just be downright creepy) or have nice cross over toy displays.

I pre-ordered this figure from Great Toys Online and guess what? They actually announced a price drop on their figures because the peso is fairing better compared to the Yen lately. An alternate colored Aigis Ultimate version is also available from Great Toys Online though it might be more expensive as it’s a limited edition series.

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Abject misogyny in marketing—particularly in video game marketing—is nothing new; especially here in the Philippines, where feminism is frowned upon by our traditionally patriarchal society. Let’s face it: our local publishers and distributors know their audience; and that audience consists of hormonal male sociopaths that are easily malleable. Ergo, each locally-published video game needs to have a pretty face stamped in front of it to garner gamer approval. And while that type of marketing might seem innocuous, I think it represents something far more sinister: pigeonholing “geek” as a brand and—by way of FGDs, pie charts and marketing statistics—making the average, virginal twenty-something male gamer as its brand ambassador.

I’m going to have to single out one Jinri Park as a recent example of this dicey marketing. I hold nothing personal against Ms. Park; I think she’s an incredibly good-looking young lady (one seemingly genetically engineered to appeal to our country’s lowest common denominator), and certainly very smart to capitalize on an audience that’s certainly willing to lap up anything she touches. That’s her job, and I respect that. But god dammit seriously, will whoever’s managing and/or booking this chick stop it with the blatant and downright pathetic attempts to capitalize on “geeks” already? It’s simply cringe-worthy and I can’t believe that it actually works. And while I fully support exploiting idiots for monetary gain, please keep it the hell away from my hobby.

526804_496594483736680_1944676872_nMaybe I’m overreacting a little. But take a gander at the image to your left. Don’t you feel exploited just by looking at that? From the cat ears, down to the proud proclamation that “[she] love[s] geeks;” to me it’s a very solid challenge by cagey, cynical marketing-type folks to our collective intelligences. Let me put my serious face here for a second: gamers, please demand more from your hobby. If parading around a set of women who are clearly strippers is what passes off for a video game launch in this country, then maybe we should—as a community—stop and think for a second.

I’m going to try to say this in the least condescending manner that I can muster; but maybe we all should at least think about and critically analyze the way these big companies market to us all. It’s easy to say that the jejemons and all of the shitheels that unironically subject themselves to this kind of marketing are to blame; but the overall mindset of apathy and defeat is what’s evidently allowing this trend to continue. “Whores gotta whore” just isn’t an acceptable answer anymore.

I’m not saying that we should wage a civil war or a revolution against local publishers and distributors to try to get this dreck out of our computer screens. At the same time, I think the market has evolved and that local companies need to be more socially responsible and embrace the fact that their demographic is growing. And yes, women are part of that demographic now.

And that’s perhaps the worst part of this mess: now you have underage chicks who barely engage in the hobby branding themselves as “girl gamers” and plastering their half-naked photos all over Facebook now. Not that there’s anything wrong with that, but in my opinion it creates the worst kind of feedback loop: one that consists of (a) vulnerable young women seeking validation and approval from a larger audience, and (b) that larger audience (i.e., your average pederast/gamer that has never—nor will ever—see a vagina his entire life) encouraging and enabling this kind of socially unacceptable behavior by way of validation, protection, and “white knighting” in the vague hopes that these models will bang them. Or hold their hand. Or look at their general direction. And they won’t—none of you nerds will receive a second of any of these walleyed models’ time because more often than not, they’d rather be some rich dude’s trophy wife. Look at any purported “gamer girl” Facebook profile and you’ll see the worst kind of beta-male simping that the Internet has to offer.

Going back to what I said about social responsibility; toy and video game distributors are again enabling this feedback loop by actually thinking that it’s smart marketing. It’s not. How can you even attempt to engage an audience of mouthbreathing clithangers when the only positive mental image that they will respond to is a half-Korean chick very transparently pretending to participate in the same social circle that they’ve dug themselves into? Sure, you have a pretty face to sell your product with, but does that even matter if your audience doesn’t really understand what you’re trying to sell in the first place?

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“Xillia” or “cilia” is the medical term for “nose hair”. Seriously, look it up.

Namco Bandai has released a pair of videos showcasing two of the game’s main characters in battle. These are the first to be showing footage for Tales of Xillia in english. Voice work featured are mostly grunts and moans (hihihi) but there’s bit of spoken dialogue in them as well as giving us a glimpse of the cool battle system it has.

Tales of Xillia comes out this summer in North America and in Europe for the PlayStation 3.



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Local Narutards must be creaming their pants right now. SM Cinemas have provided the official joint for them to squee their hearts out at the 60-foot image of Sasuke and Naruto.

Road to Ninja: Naruto will be shown locally starting May 15th, following release of One Piece Film Z on May 1st.

Tickets will be up for reservation soon so keep visiting SM Tickets to secure yours.

Source: magnetic-rose.net

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This is my very first toy review! Bear with me okay? Okay.

I am very new to toy collecting.  I only own a few pieces, if I can count them, maybe less than 20?  I owned a few rogue toys here and there, like the odd parts-swappable Pinky St. to a Taeyang limited edition Gyro.  My boyfriend however is a hardcore collector and buys toys fairly regularly. I guess this is why I got influenced (eventually) to start building my small and budding collection of plastic warriors and dolls.  I am most enthusiastic about Nendoroids and I believe this is where I am going to start first to break the ice!

Yes, that was a pun: This first toy review will focus on the lovable and quirky Jack Frost.  Just a bit of a backgrounder – Jack Frost is a recurring demon character from the Shin Megami Tensei series which eventually became the brand mascot of its game’s developer and publisher, Atlus.  He also had a stand-alone game, Jack Bros., where he was the protagonist.  He appears in other Atlus games such as Persona 4 Golden and Etrian Odyssey II (more of a cameo on this one – he is embroidered on the hat of a female gunner).  So I guess this review still doesn’t stray away much from games.  Anyways, the pictures!


Here’s the box!  Typical Nendoroid box with the character name and release number.  The box has some snowflake patterns to emphasize the character’s quality.


Top of the box.  Shows the figure’s headshot and release number.


Side of the box.  This is standard fare for Nendoroids.  There are a bunch of pictures that showcase the figure and how you can pose them.


The back of the box with more pose suggestions!


Here are the box’s contents!


As for his Nendoroid incarnation, Jack Frost does not really have a lot to offer if you compare him to the other releases.  He only comes with 3 different extra hands, 2 extra joints, a really weird stand, a blue translucent stone with a stand and the figure itself.


Here’s the manual to guide you on how to use the stand and other items.



On to assembly!  The stand works by removing his tail and screwing it back in to secure the part with the peg.  Then, you connect it to the transparent half crescent base.


Now that he has a stand, you can make pose him as if he was floating.  Here’s how it looks like at an angle.


You can pose him sitting down without problems, as long as he has his stand to keep him from falling down.


This is Jack’s accessory, a light blue translucent stone that serves as his projectile.  It’s kind of hard to use as an accessory because the stand is too tall :(


The body (and parts) are mostly white, so make sure your hands are clean before you try to change his parts or pose him.  You don’t want to leave a dirty thumbmark on a pristine toy!


Here’s me mimicking a pose suggestion from the box. Jack’s pondering on what that big black thing is.  (Clue: that will be my next review!)


Poseability-wise, well you can’t really do anything much.  The joints will give you a lot of limitations in creating poses.  Thankfully, he’s too cute so you can forgive him for lacking flexibility.

Over all, I do not recommend getting Jack if you are not an Atlus / Shin Megami Tensei fan.  He doesn’t come with a lot of accessories that make Nendoroids fun to play with.  The package’s limited hands and feet also make for less poseability.  However, the sculpt really captured his look and mischievous fanged smile, so I am happy with that.  The colors and the paint is, like always, superb.  Quality-wise, it is still pretty good.

Jack Frost Nendoroid 234 is available at GreatToys Online.  Original price is at about PHP 2,050, but you can get him now with 15% discount (Nendoroids are on sale!), and a further reduction of 2% if you are a GTO member.  Interested?  Better get to it; stocks are very limited.

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Heyo PlayStation fans!  Here’s what’s new from our friends at Sony!

This week sees the release of The Walking Dead: Survival Instinct, the latest licensed game from the hit Emmy Award winning TV show of the same title.  Developed by Terminal Reality, The Walking Dead: Survival Instinct is a first person shooter game featuring the show’s bad ass mofo, Daryl Dixon.  You will be able to meet the other characters from the TV series and  shoot the crap out of the walkers… walking after you.  Merle, the annoying older brother, is also in the game but I am not quite sure if he’s a playable 2P or just an AI aiding you in the game.  Who knows with all the embargo going on?  The game is available on the PlayStation 3.

For fans of hypersexualized cartoon toddlers (as our editor in chief lovingly calls them), Hyperdimension Neptunia Victory hits the store shelves this week as well.  This is the third installation to the Neptunia series and we see again lead chick Neptune lead the adventures.  She meets lolis new and old as she is transported back to the retro version of Gamindustri.  Battle system has been tweaked and improved, fights are faster, and characters moe-r.  Hyperdimension Neptunia Victory is available for the PlayStation 3.

On the PlayStation Network, we see the début of Dead or Alive 5 Plus, a cross-playable game for the PlayStation 3 and PS Vita (see impressions and more deets right here).  Voluptuous maidens of the DOA universe gather again to battle in a simplified experience – either swipe, tap or pinch to execute super moves to finish off your opponents.  If you are undecided, you can download a demo first on the PlayStation Network.

Carnage Heat EXA is now available on the PSN store and is fully compatible with your PSP and PS Vita.  You can get to test drive hulking chunks of metal called Overkill Engines (ahem) and upgrade them with mods to make them truly terrifying on the battlefield.

For the casuals, Dollar Dash is also available for the PlayStation 3.  Do a mad dash and outrun fellow thieves with the dosh by safely depositing them in your getaway vehicle.  Attack using kuh-ray-zee weapons and shenanigans to keep them off your cash.  You can try a few levels by downloading a free demo over at the PlayStation Network.

A new PS One Classic title is added to the growing roster.  Hogs of War is a turn-based game that pits six different nations of Saustralasia for control of the main resources.  You play as one of the nations and are tasked to complete 25 challenging levels or be turned to bacon.

That completes the new games roster for the week.  We highly recommend DOA5 Plus for fighting game fans or even to those who are new to the game.  This is a pretty solid port for the PS Vita and the visuals are stunning.  Also: Boobs.

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If you have been keeping tabs of Indexs (formerly Atlus) smartphone games lately, then you might have already heard of Devil Survivor 2: The Extra World.  This actually is a social game that is tied in the world of the Devil Survivor 2 anime and features characters of the game (and anime) as NPCs that you can encounter from time to time.  This is the third social game from Index, following Persona 3 Social and Persona 4: The Card Battle.

Devil Survivor 2: The Extra World is a game where you build different decks with character, skill, and demon cards.  The premise of the game is that players have been affected by natural disasters all over the world and are forced to fight mysterious invaders of Septentrion through the use of their decks.  You can register starting today at the Mobage website to get a free Io Niita card on the service’s launch on April.

The game is compatible for docomo,  au and Softbank phones, while non-JP residents can access it with Android 2.2 and above, and iOS devices with iOS 4.0 installed and up.

Source: Index



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Built from the ground-up for the Vita, Dead or Alive 5 Plus takes the voluptuous vixens of the DOA universe onto the portable arena. Thanks to the power of the PlayStation Vita, you can now enjoy staring at the comically-enhanced mammaries of scantily-clad, doe-eyed anime chicks all day, every day. Gone are the days of sneaking in a guilt-filled round or two of this fantastic fighting series on the TV, watching carefully as members of your quick-to-judge familial unit pass by. Truly the Vita is a vanguard of portable videogaming.

Elbow to the boobs. That's gotta hurt.

I spent a few hours today playing Dead or Alive 5 Plus; and since I’m far from an authority on fighting games I’ve decided to forgo writing a full review of the game and instead provide the greater public with my pithy impressions of this oft-misunderstood fighting game. Though DOA always sets itself up to be such an easy target, it’s always deceptively easy to dismiss the series as exploitative drivel. Believe it or not, the mechanics are deep, man. You’ll probably end up spending months trying to master the game’s 25-odd fighters and blasting through the game’s narrative-based story mode with every single one of them. Just interested in the boobies? No worries, the game is accessible enough that even high-functioning autistics (aka Tekken fans, heyooooo) will be able to get a good grasp of how the game plays after a good few hours.

QwsimnDHow does this game stack up to its console counterparts? Very favorably, I’d say. I own the PlayStation 3 version of this game as well and found that while there’s an acceptable downgrade in overall texture and model quality, it’s not as huge as a downgrade as 2012’s Mortal Kombat, which took a fairly impressive-looking game and turned it into an unshaded pile of vomit. DOA5 Plus not only manages to move at an impressive, rock-solid 60fps clip, but also gets pretty close to the console versions if I’d have to do a side-by-side comparison. It’s an extremely well-done port and moves really well in both single-player and on networked matches.

Network play is pretty seamless. I don’t see any lobbies of any sort but it’s easy enough to add friends (this is assuming that you have friends that are willing to admit they bought the game) and invite them to your skimpy skirmishes. If you’re like me and absolutely suck at fighting games, the Vita port also adds new tutorial modes to help you hone your skills and become a true ninja. Another thing added was “touch mode,” which literally turns the game into Battle Raper and lets you fight battles POV style by pawing at the screen. If you think this is too harsh of a descriptor, check the screengrabs on the official site. Unbelievable.

So what’s the verdict? The jury’s still out. Why am I even using bad courtroom puns on an entirely unrelated game? I have no idea. If you own a Vita and are itching for a good portable fighting game, I’d say DOA5+ would fit the bill unless you have any particular biases towards other series. The usual suspects (Namco, Capcom, and Arc System Works) have been doing a pretty good job at porting over their games to the Vita, and this game simply adds to the list of solid choices on the platform. I don’t think there’s been a bad fighting game on the platform yet.


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NANA, the popular shoujo anime based on the eponymous manga by Yazawa Ai, has a Japanese PSP game entitled NANA – Subete wa Daimaou no Omichibiki!? (I think it roughly translates to: “Is it all the Demon Lord’s will!?”)

It is mostly a board game featuring NANA characters as well as custom characters (fangirl players) that live inside the world of the anime.  You do not need to know how to read kanji/Japanese to play this game.  The menu is pretty much basic and you’ll probably figure it out eventually upon trial and error.  It’s definitely for the fans as the game will unlock clothes, characters, items and other things relevant to the NANA universe.

Here’s a mini-review by way of screencaps to show what the game is all about:

Intro screen.

A screencap from the opening video.

The fangirl custom mode has only three stages until you finish the game. But the real gem here is that you can play as the NANA characters to unlock more story stages.

Menu. Choose whether to play NANA characters or create your own.

My custom character. She has Sachiko’s clothes!

The AI players / “rivals”. You can choose from 1-3 AI players to join you, but characters are totally random, and they’re all customs.

First stage’s mission: Go to Black Stones’s first live!

Game interface.

The board is the city where Nana and Hachi lives in. So eventually you will be able to…

interact with them! How cute is Ren?!!!

The interaction screenie.

You can trick your rivals by using your Daimaou card.

Be careful though, as it may backfire!

My character, going on to the next board, to buy a present for Nana’s first live! <333

Every seven turns, you get paid for your arubaito. At the eighth turn, you get your expenses bill :3

After you reach the goal and beating all the fangirls to it, you get to see Black Stones’s live!


When you’re tired of the board game, visit the shop to buy more clothes and accessories or stuff for your room!

Spiffy! I have a guitar bag too <333

Design your room~

You can even invite your new rockstar friends to your pad!

Waaah! Takumi is just too cute!!!

Chatting up Takumi! XD

Also invited Ren over :3

NANA – Subete wa Daimaou no Omichibiki!? is an avatar-centric game heavily marketed and recommended to NANA fans.  This pretty much reminds me of the Square Enix PSP game featuring Final Fantasy and Dragon Quest characters that also plays like a board game (Itadaki Street Portable), but this is a more simplified game that immerses you to anime.

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Being in the enthusiast press almost guarantees (dooms?) one to a life of cynicism and second-guessing. I’ve enjoyed the better part of the last seven years covering games, but I’ll be damned if I didn’t wish I was doing this thing sometimes. Let me spell it out for you: being in the games press has all but destroyed my formerly-poignant ardor for electronic games. That being said, I’ve decided to tentatively turn a new leaf, so instead of the usual fingerpointing and arm-flapping, let me share a happy story of how I was completely wrong, and how videogames can be enjoyable without that extra layer of vitriol.